UI/UX DESIGNER @ GLUCOSENSE
From zero to 1,400+ users at a growing health startup
TLDR:
Conducted & synthesized insights from 20+ user research interviews and surveys to inform product decisions and improve user experience.
Designed & iterated high-fidelity user interfaces and interactive prototypes using Figma for responsive web and mobile apps.
Led the creation & maintenance of the company’s design system, establishing reusable components and detailed brand guidelines.
Developed UX flows across core areas of the app, including onboarding, paywall, and daily use cases, supporting growth from launch to 1,400+ users.
Skills/Tools
Figma, Wireframing, Prototyping, User testing, User research, Design systems
Role
UI/UX designer
Duration
Feb 2024 - Jun 2025
Team
GlucoSense
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Design system
User Research
Wireframes & Prototyping
Homescreen
Displayed important trip details upon check-in
Added a mobile key feature
Included location-based suggestions and promotional offers
Encouraged exploration & experiences
Room details
Kept room number private unless for user security
Added room customization
Consolidated relevant info about the hotel
Ordering to the room
Made feature easily accessible
Encouraged users to apply accumulated points
Added time-sensitive notification
Included ability to order amenities to the room
Booking
Added searching for experiences
Added booking activities through IHG
Maintained current user flow for booking process
Favorites lists
Keeps users on the IHG app for future trip planning
Surfaced feature into main nav
Developed ability to group stays & experiences into folders
Itinerary
Encourages using the IHG app throughout the stay
Added helpful suggestions relevant to itinerary
Opportunity for brand partnerships with transportation services
Account
Added customizable preferences
User input affects suggestions from the app
Improved transparency with rewards and points
User status reflected in account display